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Glossary Omaha Poker
Jam: Betting or raising with the purpose of re-raising if the action is not closed when it comes back to you. Kicker: A side card. Limp in: Calling a bet instead of a raise. (This is used generally on the first round of betting.) Live card: A card which is not yet seen but assumed to be in the play. Lock: A hand that cannot lose in one direction. Muck: To discard your hand and also the dead cards in front of the dealer. Multi-way pot: A pot where there are more than two players in it. Nuts: A cinch hand. Offsuit: Cards not of same suit; used to express two-card combinations in Omaha eight-or-better and the first three cards in seven-card stud eight-or-better. On the come: To draw to a straight or flush. Outs: The left over cards in the deck which can give the best hand. Overcall: Calling a bet after another player has called. Overcard: A card which is higher than the rank of a rival's possible pair. Overpair: A wired pair in Omaha eight-or-better which is higher than any card on board. Play back: Raising when someone bets or raises into you. Put him on: Identifying a rival's hand and play accordingly. To put someone on a pair of queens is to read him for a pair of queens. Quarter: In Omaha eight-or-better, winning only one-fourth of the pot. Rag: A card which do not have any value to a player's hand. Raise: Betting an additional amount after someone else has bet. Razz: Seven-card stud played for low. River: The last round of betting (on the fifth-street card) in Omaha eight-or-better; and the last round of betting (on the seventh card) in seven-card stud eight-or-better. Running pair: Fourth-and-fifth street cards of the same rank in Omaha eight-or-better (but a rank different from any of the other cards on board). Rolled up: Three of a kind on third street in seven-card stud eight-or- better. Rough: A quality of a low hand. The rougher the hand, the worse it is. For example, 8Icl7Idm6Icl4Ih2Isp is regarded as rough eight. Scoop: Winning the entire pot. Second pair (third pair): To pair the second (third) highest card on board in Omaha eight-or-better. Semi-bluff: To bet with a hand which you possibly do not believe is the best hand but which has a good chance of improving to the best hand. Set: Three-of-a-kind. (In Omaha eight-or-better, it means a pair in your hand and a similar card on board.) Scare card: An upcard that appears as though it has made a strong hand. Side action: Normal poker games spread during the same time where the poker tournament is conducted. Sixth street: The fourth round of betting (on the sixth card) in seven- card stud eight-or-better. Slow-play: Playing a strong hand as though it were a weak hand. Smooth: A quality of a low hand. The smoother the hand, the better it is. For example, 8Icl5Idm4Icl3IhAIsp would be regarded as a smooth eight. Soft game: A poker game that have many non-skilled players. Steal: forcing your rival to fold when you do not have the best hand. Steam: To play poorly because you are emotionally worried. Straight: Five cards of different suits in order. Suited: Cards with the same suit, used to express two-card combinations in Omaha eight-or-better and the first three cards in seven-card stud eight-or-better. Tell: The behavior a player exhibits that may give away his hand. Third street: The first round of betting (on the first three cards) in seven-card stud eight-or-better. Top pair: Pairing the highest card on board in Omaha eight-or-better. Turn: The fourth-street card in Omaha eight-or-better. Value bet: A bet on the end which should give a profit over a long period even though it is uncertain. Wheel: See bicycle. Wired pair: A pair in hand in Omaha eight-or-better and a hidden pair on the first three cards in seven-card stud eight-or-better. Our Partners:Casino Software India | Poker Brain |
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